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Blueberry3D |
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| Blueberry3D
is a procedural geometry engine allowing rapid development
and visualization of realtime 3D databases in high
resolution for the simulation industry, bridging
the gap between high resolution 3D content and realtime
display performance. It makes extreme level of realism
possible in real-time. Blueberry3D creates very
large and highly detailed 3D landscapes by transforming
the geo-referenced terrain data into a procedural
geometry model. It then loads and renders the 3D
database with extremely fine levels of detail, dynamic
shadows, wind, dense and realistic forests. |
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| Key Features |
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- Available with a data exchange interface for
Creator Terrain Studio and a plugin for Vega
Prime
- Renders the smallest details such as rocks,
grass and ground vegetation very quickly and
delivers it with stunning resolution in real-time
- Automatically creates low altitude areas
based on geographical information sources
- Allows users to build a database on current
hardware and deploy it on less capable hardware
immediately
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